Video Works by Jeremy Parish

Hudson's second (and final) Virtual Boy game sees them visiting comfortable territory with a vertical shooter very much in the Star Soldier vein. A plane-shifting layer effect makes good on a central concept of that franchise, though the realities and limitations of the hardware somewhat gum up the works...

Direct download: Vertical_Force_retrospective_Red_squadron___Virtual_Boy_Works_23101.mp4
Category:Video Games -- posted at: 12:00pm EDT

The second half of NES Works' look back at Metroid explores the changes it underwent in coming to the U.S., how both the flow and the music of the game help shape the player's experience, and the greater legacy of Samus Aran.

Direct download: Metroid_retrospective_part_2_Galaxy_brain___NES_Works_23048_Pt._2.mp4
Category:Video Games -- posted at: 12:00pm EDT

Nintendo wraps its run of summer 1987 console masterpieces with the third entry in its not-quite-Black-Box series: Metroid. Playing like a midpoint between Super Mario and Zelda but with a flavor all its own, Metroid continues the trend of NES action games striving to present players with something more substantial than arcade-style test of twitch reflexes. (Stay tuned for the other half of this retrospective next week.)