Mon, 13 November 2017
In the second of this three-part look at Super Mario 64 and Nintendo's leap into 3D game design, we explore what Mario's polygonal upgrade took from his sprite-based adventures… and where this pioneering work left room for improvements.
Direct download: Super_Mario_64_retrospective_The_pluses_and_perils_of_polygons___N64_Works_Episode_001_Pt._2.mp4
Category:podcast -- posted at: 8:23am EST |